ZetaStepperInput class Components
A stepper input, also called numeric stepper, is a common UI element that allows users to input a number or value simply by clicking the plus and minus buttons.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ZetaStatefulWidget
- ZetaStepperInput
- Available Extensions
Constructors
-
ZetaStepperInput({Key? key, bool? rounded, ZetaStepperInputSize size = ZetaStepperInputSize.medium, int? value, @Deprecated('Use value instead. ' 'Deprecated in 0.15.0') int? initialValue, int? min, int? max, ValueChanged<
int> ? onChange, String? semanticDecrement, String? semanticIncrement}) -
Creates a new ZetaStepperInput
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- max → int?
-
The maximum value of the stepper input.
final
- min → int?
-
The minimum value of the stepper input.
final
-
onChange
→ ValueChanged<
int> ? -
Called with the value of the stepper whenever it is changed.
final
- rounded → bool?
-
Sets rounded or sharp border of the containing box and the icon style.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticDecrement → String?
-
Value used for the semantic label of the decrement button.
final
- semanticIncrement → String?
-
Value used for the semantic label of the increment button.
final
- size → ZetaStepperInputSize
-
The size of the stepper input.
final
- value → int?
-
The initial value of the stepper input.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< ZetaStepperInput> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited