ZetaPriorityPill class Components
This badge is used to indicate the order of importance.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- ZetaStatelessWidget
- ZetaPriorityPill
- Available Extensions
Constructors
- ZetaPriorityPill({bool? rounded, Key? key, String? index, @Deprecated('Use label instead. ' 'This variable has been renamed as of 0.11.0') String? priority, String? label, bool isBadge = false, ZetaPriorityPillType type = ZetaPriorityPillType.urgent, ZetaPriorityPillSize size = ZetaPriorityPillSize.large, ZetaColorSwatch? customColor, String? semanticLabel})
-
Constructs ZetaPriorityPill
const
Properties
- customColor → ZetaColorSwatch?
-
Color override
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → String?
-
Leading number / character in component. Will be truncated to single character.
final
- isBadge → bool
-
Indicates if it is badge or lozenge.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Text in main part of component.
final
- priority → String?
-
Text in main part of component.
final
- rounded → bool?
-
Sets rounded or sharp border of the containing box and the icon style.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- semanticLabel → String?
-
The value passed into wrapping Semantics widget.
final
- size → ZetaPriorityPillSize
-
The size of ZetaPriorityPill.
final
- type → ZetaPriorityPillType
-
The type of ZetaPriorityPill.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited