ZetaPasswordInput class
Zeta Password Input
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ZetaPasswordInput
- Available Extensions
Constructors
- ZetaPasswordInput({ZetaWidgetSize size = ZetaWidgetSize.large, String? validator(String?)?, void onChanged(String)?, bool obscureText = true, bool enabled = true, TextEditingController? controller, String? hintText, String? label, bool rounded = false, Key? key})
-
Constructs ZetaPasswordInput
const
Properties
- controller → TextEditingController?
-
Controls the text being edited.
final
- enabled → bool
-
Whether the input field is enabled or disabled. Defaults to true.
final
-
Optional icon to display beside the footer text.
final
-
Optional footer text to display below the input field.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hintText → String?
-
Text that suggests what sort of input the field accepts.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Optional label text to display above the input field.
final
- obscureText → bool
-
Whether the text is obscured. Useful for passwords. Defaults to true.
final
- onChanged → (void Function(String)?)
-
Called when the user initiates a change to the ZetaPasswordInput
final
- rounded → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → ZetaWidgetSize
-
Defines the size of the input field. Can be ZetaWidgetSize.small, ZetaWidgetSize.medium, or ZetaWidgetSize.large.
Defaults to ZetaWidgetSize.large.
final
- validator → (String? Function(String?)?)
-
An optional method that validates an input. Returns an error string to
display if the input is invalid, or null otherwise.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< ZetaPasswordInput> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited